Resume
I'm a passionate developer with expertise in varied fields of the game development pipeline. Capable junior game programmer, I developed menus, character controllers, systems, and AI, all using the C# language and Unity Engine. I have also experience in designing gameplay, modeling 3D assets and characters, and creating textures and materials. My versatility allows me to switch between roles easily, helping fill the gaps as needed, and combining my technical skills and creative thinking I can approach game development from multiple perspectives.
Experiences
KPU / Game Programmer and Designer
2022-2023
- Worked extensively with Unity in a programmer capacity.
- Developed character controllers (with both old and new input system), implemented gameplay objects and mechanics, coded simple AI behavior, programmed UI and menus.
- Programmed with designer usability in mind, allowing non-programmers in the teams to easily fine-tune the values without going inside the code.
- Assisted in game design, coming up with broad game ideas, and specific features.
- Collaborated with a cross-functional team of artists and designers to create visually stunning games, with fun gameplay.
- Conducted thorough testing and debugging of game features, ensuring minimal bugs by delivery date.
PUC-Rio/JBRJ / Scientific Researcher
2014 - 2019
- Development and execution of scientific research on urban ecology with emphasis on how urbanization directly impacts local fauna.
- Quantified the impact of urbanization, and alien species on native fauna, and generated data-driven conclusions to support mitigation strategies.
- Collaborated with senior scientists and juniors to obtain varied points of view, and followed the scientific method to develop research.
PUC-Rio/JBRJ / Teaching Assistant
2015 - 2016
- As a senior during my bachelor’s, I assisted teachers in freshmen classes.
- During classes, helped set up lab equipment and assisted students.
- Held private or small group sessions to help students with any subject they were struggling.
Skills
Education
Advanced Game Development / Kwantlen Polytechnic University (KPU)
2022 - 2023
Introduction to Computer Science and Programming in Python / MIT OpenCourseware
2020 - 2020
Master’s Degree in Ecology / ENBT - JBRJ
2017 - 2019
Bachelor’s Degree in Biology / PUC-Rio
2012 - 2016
Languages
C#, Python,
Java
Engines
Unity, Unreal
Software
Blender, Photoshop, Substance Painter and Designer
Version Control
GIT, Perforce